Provide multiple solutions to meet your cloud requirements in multiple scenarios
The game deployment adopts the global co server architecture, and the game delay is required to be less than 80ms. After the game is launched, Indonesian players have problems such as stuck and high delay, which affect the player experience. We hope to solve the problem of Indonesian player experience through infrastructure solutions.
Game component services are scattered across multiple cloud vendors and accounts, leading to unclear cost structures and non-uniform billing formats. By using CDMB (assuming CDMB stands for a specific billing or cost management tool or service), the billing dimensions are aligned to organize a unified billing structure, allowing for the inspection of idle resources.
The edge computing dual-site active-active disaster recovery solution involves interconnecting two data centers within the same region and evenly distributing business traffic across them to establish a disaster recovery plan.
Customizable global carrier network quality monitoring, efficient network fault location tools, and network tuning with major cloud vendors.
China Acceleration aims to help overseas game developers improve the network experience of Chinese players by combining the game itself with multiple game acceleration schemes.
DDOS Protection is a security infrastructure service provided for overseas games, which conducts security protection drills on game deployment rooms and provides targeted DDOS protection solutions to ensure game security operation.